3 ms·
I'm into computer graphics, so for me it's raytracing. The principle is simple, so one can quickly code some "shiny spheres" example, but then there's a lot of
by gattr 8y ago
I'm into computer graphics, so for me it's raytracing. The principle is simple, so one can quickly code some "shiny spheres" example, but then there's a lot of interesting connected stuff to learn: linear algebra, spatial data structures, Monte Carlo extensions, ...