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For similar reasons, I really like the A* pathfinding algorithm. If you implement it on a grid with obstacles, draw the grid on screen, and update it as the alg
by camtarn 8y ago
For similar reasons, I really like the A* pathfinding algorithm. If you implement it on a grid with obstacles, draw the grid on screen, and update it as the algorithm runs, it's both beautiful and very intuitive to watch.