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For whatever reason I really enjoyed the Symbolics graphics and animations demo[0] linked in the article. I was born in the 90s and have constantly heard the n
by loosetypes 8y ago
For whatever reason I really enjoyed the Symbolics graphics and animations demo[0] linked in the article.
I was born in the 90s and have constantly heard the narrative that technological progress is getting faster and faster, and that we're currently at the forefront. And then I see something like this. They had basically photoshop before I was even alive!?
[0] https://www.youtube.com/watch?v=gV5obrYaogU https://www.youtube.com/watch?v=gV5obrYaogU
- kazinator 8y agoAccording to Wikipedia, Adobe Photoshop was created in 1988. So yes, we literally had that Photoshop before you were alive, not just some photoshop. I used GIMP in 1996, on a Sun Sparcstation 20, running Red Hat Linux.
- acqq 8y agohttp://www.computerhistory.org/atchm/macpaint-and-quickdraw-source-code/ http://www.computerhistory.org/atchm/macpaint-and-quickdraw-... "The Apple Macintosh combined brilliant design in hardware and in software. The drawing program MacPaint, which was released with the computer in January of 1984, was an example of that brilliance both in what it did, and in how it was implemented." "The high-level logic is written in Apple Pascal, packaged in a single file with 5,822 lines. There are an additional 3,583 lines of code in assembler language for the underlying Motorola 68000 microprocessor" But, almost two decades before that, in 1968(!) not directly the Paint program, but all kinds of interactivity and simple drawing using the first mice ever: https://m.youtube.com/watch?v=yJDv-zdhzMY https://m.youtube.com/watch?v=yJDv-zdhzMY https://en.wikipedia.org/wiki/The_Mother_of_All_Demos https://en.wikipedia.org/wiki/The_Mother_of_All_Demos
- oblio 8y agoPhotoshop in its first versions had fewer features than MSPaint in 2018 :)
- opencl 8y agoWhat are you talking about? Paint is still incredibly barebones and Photoshop 1.0 already had lots of major features that Paint lacks. Magic wand select, stamp, filters, perspective transform, etc.
- richardjdare 8y agoPaint programs go back to Xerox Parc in the 70's[1], at the very least. In the 80s and 90s there were a bunch of high-end paint programs for Symbolics, SGI workstations, Quantel Paintbox [2] etc. They were more video-graphics oriented than Photoshop, which historically at least, had a strong print emphasis. I love computer graphics history, and loved the mystique of "high-end" computing when I was making crap pixel art on my Amiga:) Another cool thing is, in that video, the artist is basically using the same box modelling techniques I did when I took a Maya course a couple of years ago. In 1991 I was 3d modelling on the Amiga, and although it was awesome to have access to that software at home, modelling was much more cumbersome and limited. Now, to blow your minds even more here [3] is a recent demonstration of that same 3d modelling program. At 19 minutes in, he switches to the Lisp Listener console, and uses Lisp to inspect and modify the data belonging to the 3d model, before switching back to the 3d app to view the changes. Lisp machines were incredibly well-integrated platforms for the expert user. [1] https://creators.vice.com/en_uk/article/wnpqnm/the-1970s-graphics-program-that-spurred-space-exploration-computer-picassos-and-pixar https://creators.vice.com/en_uk/article/wnpqnm/the-1970s-gra... [2] https://www.youtube.com/watch?v=BwO4LP0wLbY https://www.youtube.com/watch?v=BwO4LP0wLbY [3] https://vimeo.com/125771177 https://vimeo.com/125771177
- pjmlp 8y agoCaligari?
- richardjdare 8y agoImagine 2.0 from an Amiga Format coverdisk (Like most of my application software when I was a teenager) I remember reading about Caligari, but I never used it.
- pjmlp 8y agoAh thanks. I only knew about Caligari, but never used it. Just saw it at trade shows back in the day. I was the PC guy on our computing parties. :/
- le-mark 8y ago* heard the narrative that technological progress is getting faster and faster* What direction though? Some would claim upward, others would claim circular. Given the prevalence of "x implemented in y" I tend toward circular myself.