3 ms·
Ahhh, the memories of spending after-school hours buying and selling silos for extra money (there was some thinko in the game logic - full silo was sold for mor
by megous 8y ago
Ahhh, the memories of spending after-school hours buying and selling silos for extra money (there was some thinko in the game logic - full silo was sold for more money than it cost to build, or something like that) in their first C&C game to build a massive army and crush the AI opponent. :)
- wingerlang 8y agofull silo was sold for more money than it cost to build Seems like it makes sense though, since it would be full of money (ore)
- Ndymium 8y agoC&C didn't have ore, it had Tiberium. Red Alert had ore and diamonds.
- DarkWiiPlayer 8y agoRed Alert is also C&C though :P
- megous 8y agoThe trouble was that if you had many silos, when you built a new one, it got filled with tiberium from other silos and I think that when you sold the tiberium would get redistributed back to the other silos. Anyway, all I remember is that you could generate free money just by buying and selling silos in a loop (if you already had many silos and they were full).