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I was on the fence when Star Citizen first showed up, but in the end I avoided it because the goal just seemed so absurdly over complicated. The Wing Commander
by AcerbicZero 8y ago
I was on the fence when Star Citizen first showed up, but in the end I avoided it because the goal just seemed so absurdly over complicated. The Wing Commander series was great, and Freelancer was tons of fun, but the idea of having a brand new studio turn that kind of skill based gameplay into an MMO was just crazy talk. I spent a fair amount of time in EvE so its not like I hated the MMO idea, it was just too obvious the core idea was overly ambitious at best.
If they had started with S42 as a single player game, with a massive universe you could actually have an effect on (like X1/2/3, but you know, good), and then said they were building out a MMO version of it, I'd have thrown my wallet at them.