4 ms·
I'm not sure why a mobile games studio would need a publisher these days. In the bricks-and-mortar games business you go with them for distribution and marketin
by gamble 16y ago
I'm not sure why a mobile games studio would need a publisher these days. In the bricks-and-mortar games business you go with them for distribution and marketing. (Or an advance, but mobile games are still relatively cheap to develop) I don't see traditional publishers providing much value in those areas for today's smartphone, app store centered marketplace.
- benologist 16y agoMarketing is still going to help a lot of guys.... that stuff takes experience and money that an indie guy or small company might not have yet.
- WozRocks 16y agoThis is a common perspective, but it is worth noting that it is not a foregone conclusion that the publisher will actually do any marketing. I've been a developer on several games that were published by a major publisher, in the majority of cases, the games did not get the marketing promised and in most of those cases, got essentially no marketing. We ended up doing the marketing ourselves. We may not have been as good as the publisher could have been, but we had far more effect.
- deleted 16y ago[deleted]