4 ms·
Really wish SBCL ran on iOS. :( It's the only one with the perf I want. But like compilation at runtime on iOS is a no go so ... yeah. LuaJIT in interpreter mod
by nikki93 8y ago
Really wish SBCL ran on iOS. :( It's the only one with the perf I want. But like compilation at runtime on iOS is a no go so ... yeah. LuaJIT in interpreter mode is p fast tho.
- newcup 8y agoIf you don't mind paying, LispWorks has an iOS runtime: http://www.lispworks.com/products/lw4mr.html http://www.lispworks.com/products/lw4mr.html. I'm not sure of the perf part on iOS, but on x64 it's pretty good.
- lispm 8y agoActually the performance is pretty good. My iPad Pro is basically running LispWorks as fast as my 2015 Macbook. It's faster than other ARM systems I've seen, too.
- nikki93 8y agoInteresting. I might give this a shot. Do you know if CFFI stuff works -- so that I could use eg. cl-opengl or cl-sdl2 -- if you somehow statically link stuff together? That's what I do w/ LuaJIT for example. Or maybe LispWorks has its own OpenGL bindings, not sure.