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A huge problem with GameDev is that there's a huge group of 20-somethings fresh into the job market with tech skills who think of it as their dream job and are
by InclinedPlane 8y ago
A huge problem with GameDev is that there's a huge group of 20-somethings fresh into the job market with tech skills who think of it as their dream job and are fully willing to be abused and exploited in order to work in the industry. It takes years for them to be burned out, at which point there's another batch of eager young go-getters willing to fill their void. This dynamic means that even at the worst companies there is never a shortage of workers willing to grind through the endless crunch-time and put up with horrible working conditions and worse processes in order to get games to market.
Things used to be almost as bad in the software dev industry as a whole several decades back, except software dev moved on and got (a little) better. Additionally, a lot of those folks back then had substantial equity, whereas that's really not the case in GameDev today. There's an endless supply of disposable workers today, and that takes a lot of pressure off the industry to do better. Some places do better, but mostly through their own volition. And, unfortunately, such places are all too rare.
- dccoolgai 8y agoGuilty thought: it's probably good for the rest of us that these kids lock themselves into the dumpster of game dev, otherwise they'd be undermining labor markets elsewhere.