3 ms·
As others have posted, the game play of all of them are largely the same. They were really fighting their game engine which really limited what they could do. F
by jccalhoun 8y ago
As others have posted, the game play of all of them are largely the same. They were really fighting their game engine which really limited what they could do. For example, at one point in one of their games the characters had to go into a building and I wondered how they were going to do that because of the limits of the engine. They just played a cut scene instead of having the player do it.
The strengths were in the writing and voice acting.