3 ms·
Are the anecdotes detailing consistent 80+ hour death marches near the end of project cycles accurate?
by rhexs 8y ago
Are the anecdotes detailing consistent 80+ hour death marches near the end of project cycles accurate?
- Agentlien 8y agoOverall in the entire game industry it is unfortunately very prevalent. But EA gets treated as if it is the one and only company responsible for this. During my time at EA (3.5 years, two releases) I have seen some crunch, but definitely not on that level.