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> note how the simulated world in GTA5 is based not on atoms That's actually my point. GTA5 doesn't work on atoms but the simulation of our actual universe wo
by tokyodude 8y ago
> note how the simulated world in GTA5 is based not on atoms
That's actually my point. GTA5 doesn't work on atoms but the simulation of our actual universe would have to. Any NPC in our simulated universe can turn any building into rubble, turn any sand into glass, empty any lake, divert any river, put any drop of water under a microscope, mix any chemicals and watch their reactions, put any atoms in a particle accelerator, draw an animated stick figure with an electron microscope.
I'm arguing we can never simulate a universe because we'd need a computer larger than the entire universe to do it. I'm arguing that the thought experiment of "simulations will continue to get better until we can put A.I NPCs in a simulation of our universe and it will be impossible for them to tell the difference" is itself impossible.
The argument for why it's "likely" we are in a simulation is because it's argued it's inevitable we'll create such simulations ourselves. In doing that there will be more simulated people than not. It a huge assumption that "it's inevitable we'll create such simulations ourselves". If that is not inevitable then the likelihood we're in one drops dramatically.
A counter argument is we'll simulate a smaller universe for our NPCs but that argument doesn't really hold as it would argue that every universe is a simulation running in a larger universe to infinity. That would require infinite complexity
- cylon13 8y agoWhy would a simulated being expect to see atoms in their universe? Their physical theories would be a result of whatever experiments they can do from where they're sitting. What's so special about our physics that we would expect any possible consistent universe to be built this way? Maybe we're being simulated in a vastly different parent universe with more available computational power.
- tokyodude 8y agoYou're now basically saying "because magic!". Sure the outer universe could be based on something else but the thought experiment is that we'd be doing this in our universe. It doesn't require some other universe with magic unknown properties, it requires first that we can do this in our universe to a sufficient level that NPCs in simulations in our universe can't easily see the issues.
- earenndil 8y agoSure, but why should we expect any 'host' universe to be based on such things as atoms, either? Perhaps our atoms are as coarse to them as models in gta are to us.
- dqpb 8y agoI don't think the argument depends on simulations being able to infinitely and recursively create sub-simulations. You only need one layer of simulations to make the odds work.