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All true, yet for PS1 there was the net yaroze dev system that was distributed for some time. I actually had a copy at one point. Seems inconcievable it wouldn
by le-mark 8y ago
All true, yet for PS1 there was the net yaroze dev system that was distributed for some time. I actually had a copy at one point.
Seems inconcievable it wouldn't just been easier to use a software emulator and the original data from the cd. But then I don't know if there is a good software emu for the PS1?
https://en.wikipedia.org/wiki/Net_Yaroze https://en.wikipedia.org/wiki/Net_Yaroze
- motwera 8y agoIt's likely that Vicarious Visions was unable to get the source code from Naughty Dog due to Activision being unable to get it via Sony, though I'm not 100% sure about that since VV mentioned that majority of the original code is virtually unusable in a blog post. https://blog.us.playstation.com/2016/12/03/crash-bandicoot-n-sane-trilogy-first-screens-in-depth-details/ https://blog.us.playstation.com/2016/12/03/crash-bandicoot-n...