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I just put a Flash game into the sponsorship process today. I made the initial game in 48 hours for Ludum Dare some months back. Then I returned to it and put i
by chipsy 16y ago
I just put a Flash game into the sponsorship process today. I made the initial game in 48 hours for Ludum Dare some months back. Then I returned to it and put in approximately another 72-96 hours(real-time, not work-time) of effort, spread out between Thursday, Monday, Tuesday, and this morning, to rework the theme, polish everything up, and bulk out the content.
Its obvious flaws are having no animation to speak of and minimal tutorialization, but in comparison to the bloated things I've worked on in the past, it was a breakthrough performance. A game in five-six days of work. I'm going to start on another one, now... hopefully I will finish around the 25th :)