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Definitely. Also, there can be flaws in the actual implementation of older tools as well. I'm going to avoid diving into specifics because it would be a distrac
by burntsushi 8y ago
Definitely. Also, there can be flaws in the actual implementation of older tools as well. I'm going to avoid diving into specifics because it would be a distraction, but I know more than a few older tools that would benefit from parallelism. They were written in a time where parallelism wasn't as ubiquitously supported as it is today, and thus, the entire implementation would need to be carefully rethought, refactored and possibly rewritten to grow that benefit. We're talking shared global mutable state, everywhere.
Even if you had the person with the expertise, time and motivation to do the work to improve the implementation, you still aren't even guaranteed that the enterprise will succeed. You'll need immense social capital to even convince others that it's actually the right thing to do. Just think of all the new bugs that will be introduced. The angry users. The headache. The added maintenance burden and the pressure from trying to fix the new bugs quickly. It's an absolute nightmare and it's why it doesn't happen, IMO. It's also why starting anew is so much easier and so much more enticing. When you don't have any users, that's when you can really innovate.
- jerf 8y ago"They were written in a time where parallelism wasn't as ubiquitously supported as it is today, and thus, the entire implementation would need to be carefully rethought, refactored and possibly rewritten to grow that benefit. We're talking shared global mutable state, everywhere." I keep a mental list of "things that are effectively impossible to backport onto an existing large source code base", which I really need to keep better track of. (By large, think developer-centuries at a minimum.) But it includes: parallelism/threads/concurrency, adding an external API, transactional correctness, ripping pieces apart and separating them by a network, and transitioning to a fundamentally different data store with different guarantees. All of these have been done, of course, so they aren't literally "impossible". It's just that once you have a source code base with hundreds or thousands of developer-years into them, the amount of effort required and the resulting changes are so extensive that it's not entirely unreasonable to call the result a different code base. You certainly wouldn't end up with anything where you could code new functionality that works against both the old and new codebase without changes, unless you also made that a priority on its own and put a huge additional amount of work into it. (See, for instance, the amount of work PyPy has put into supporting CPython modules. Again, it's possible, barely, but it was on its own terms a very significant amount of work.) So there's a fairly real sense in which you didn't put these features into the code base; you created a new one with a clear parent line of development, but is no longer meaningfully the same. Each of these things, and all the other ones I've forgotten, can be the basis of a new programming language, because at scale it's actually much easier to write a new language like, say, Erlang, and populate it with libraries, and proceed to use it to write tons of multithreaded, Erlang-robust project code than it is to write the same amount of multithreaded, Erlang-robust project code with C. However much work it was to create Erlang libraries, it's dwarfed by orders of magnitude by the amount of Erlang code using it. It's easier to write Rust and populate it with libraries and use it for projects than it is to write the same amount of safe project code with C. Etc.
- tabtab 8y agoI'm sorry, but the need for parallelism is exaggerated; it's mostly a fad. It greatly complicates language design and debugging such that it should be added and used with care. Systems software (OS, networking, database engines, etc.) do indeed need good support for it, but the majority of domain applications only need basic support for parallelism (unless you are doing something silly, like reinventing a database). If language designers don't learn to say no to fads, the language becomes a bloated mess that only a mother can love. Let other suckers test fads for viability, and only add features that are relevant and time-tested for the target audience.
- burntsushi 8y agoParallelism is certainly not a fad. We have such different conceptions of the reality around us that it's not even worth arguing with you (in particular, after seeing your other comment about the Evils of Lambdas). I'll happily play your role of the "sucker." Moreover, you missed my point, unless you're genuinely making an argument for radical ludditism.
- mike_hearn 8y agoHe said it's mostly a fad, not entirely. Obviously parallelism is frequently very useful. I think what he was getting at is that the idea of languages integrating parallelism such that almost all code would be parallel all the time has proven to be a dead end. For the functional language research world promised for a long time that the main benefit for FP was automatic parallelism (no mutable states, you see). But it never really happened. And in the more mainstream world, Java 8 invested heavily in parallel streams, but I've never seen an actual parallel stream in real code. I see threads all the time, despite everyone agreeing how awful they are. Parallel streams? Auto-parallelised FP code? No, doesn't happen. The level of parallelism is too small for programmers to think about. Most datasets are too small and most loops too unimportant to even take the risk of a bug creeping in through attempting to use parallelism, regardless of how convenient.
- burntsushi 8y ago