3 ms·
That hierarchy of importance is quite apt. If the game concept doesn't sell itself as an elevator pitch, then it doesn't matter how good the implementation is.
by EngineerBetter 8y ago
That hierarchy of importance is quite apt.
If the game concept doesn't sell itself as an elevator pitch, then it doesn't matter how good the implementation is.
I once met an indie dev who was surprised that their Space Invaders mobile clone didn't sell on Windows Mobile, "despite its amazing particle effects."