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Game dev here. Unless you are making GTA or some high fidelity 3D game. You are wasting your time using a language like C++. You are going to spend more time de
by BoysenberryPi 8y ago
Game dev here. Unless you are making GTA or some high fidelity 3D game. You are wasting your time using a language like C++. You are going to spend more time dealing with memory than actually making your game which is pointless in a 2D game.
- andrewmcwatters 8y agoYep. I'm always more curious about how I can get back milliseconds based on 2D rendering techniques and GPU-related concerns. I'm almost never thinking about memory consumption. It's always stunningly low, even for games doing a ton of things. You'd almost truly have to go out of your way to consume browser-levels of memory.