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Is there anything approaching the XNA/Monogame content pipeline in the Rust world? Something like Stardew Valley is hugely data-driven, and being able to lever
by thrower123 8y ago
Is there anything approaching the XNA/Monogame content pipeline in the Rust world? Something like Stardew Valley is hugely data-driven, and being able to leverage that tooling, not to mention solid cross-platform support, looks like a huge force multiplier.
- steveklabnik 8y agoI don’t think so, but it’s not an area I’m always the most up to date with. I’m guessing if it existed I’d have heard of it, though. “Amethyst” and “piston” are the two engine projects. I’m not sure if studios are using them or I’d they're building something in-house.