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For me, to make swift a total contender it need good support for non-apple platforms: https://www.reddit.com/r/swift/comments/8zb9y1/state_of_swift_for_android
by mamcx 8y ago
For me, to make swift a total contender it need good support for non-apple platforms:
https://www.reddit.com/r/swift/comments/8zb9y1/state_of_swift_for_androidlinuxwindows_on_2018/ https://www.reddit.com/r/swift/comments/8zb9y1/state_of_swif...
For that, I'm exploring with rust now, but certainly is far harder than use swift.
I also look at nim, yet I think is too inmature for use in ios/android?
- dom96 8y agoI don't think it's too immature. People have successfully targeted iOS/Android with games in Nim.
- mamcx 8y agoI judge from what little I can find. Exist a good reference in how do it? Even if a keep rust I think nim cover a nice spot to add to the toolbet.
- Larrikin 8y agoThe Kotlin team is making a real effort to make the language truly multiplatform. It's still not production ready in my opinion for anything you wouldn't use Java for but they keep improving their JavaScript and native support. The iOS app for their official conference is written in Kotlin for example