3 ms·
Fair point, but it's kinda hard to make full use of PC's graphical capabilities when the hardware caps you to a resolution of 640 x 800 per eye and 60 fps. If
by Ajedi32 8y ago
Fair point, but it's kinda hard to make full use of PC's graphical capabilities when the hardware caps you to a resolution of 640 x 800 per eye and 60 fps.
If the Oculus Go is anything to go by, I suspect most games built for the Quest will match up fairly well graphically against experiences originally built for the DK1.
- wlesieutre 8y agoOculus Go runs a Snapdragon 821, Oculus Quest has a Snapdragon 835 [1]. Android Central calls it 27% faster at 40% less energy [2]. GPU in the 835 goes from an Adreno 530 to Adreno 540, which looks like a good step up but nothing monumental. In terms of large scenes with high res textures and detailed models, probably not going to do much better than the Go. It's really all about the resolution increase and 6dof tracking, more than trying to get anywhere near the Rift's visuals. [1] https://gizmodo.com/the-big-thing-facebook-didnt-say-about-oculus-quest-1829340830 https://gizmodo.com/the-big-thing-facebook-didnt-say-about-o... [2] https://www.androidcentral.com/snapdragon-835-vs-snapdragon-821 https://www.androidcentral.com/snapdragon-835-vs-snapdragon-...