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Thanks for the tip. I should have noticed this myself, as I live in Berlin (but have my keyboard set to English). Will be changing the controls to try and sup
by maryrosecook 16y ago
Thanks for the tip. I should have noticed this myself, as I live in Berlin (but have my keyboard set to English). Will be changing the controls to try and support Dvorak, Qwerty and Germans.
- eru 16y agoJust don't hardcode.
- athom 16y ago^^^THIS!^^^ Seriously, if you haven't done it already, find or make yourself a module that lets the user customize the keyboard controls to his/her preference. Then you can just drop it into any game you write, and presto! You're good to go! For even more gooey goodness, make up some one-click "profiles" for different keyboards that users can pick at a click. You don't need to make it top priority, and you may not even need to do all the work yourself. If you just ask for people's preferences in a forum, or a feedback form with the game itself, you can probably get a ton of helpful input. Best of luck!