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Or AMD drivers that are not adding "do what I mean" hacks to work around bad game code? Sounds like AMD and Nvidia took different approaches to Postel's Law ("
by cpeterso 8y ago
Or AMD drivers that are not adding "do what I mean" hacks to work around bad game code? Sounds like AMD and Nvidia took different approaches to Postel's Law ("Be conservative in what you send, be liberal in what you accept").
- monocasa 8y agoIMO, there's a practical upper limit to how liberal you can be. There are some games that straight up don't call endscene and present and crap like that in DirectX land. Or have bugs in their shaders, expecting the driver ISVs to just completely rewrite them by hand anyway. Nvidia can get away with this because they have something like 10x the engineering staff as AMD's on the GPU sides of their companies. Apple never had a hope of competing in this space at the same level.
- cpeterso 8y agoIf Nvidia is adding workarounds in their drivers for crappy game code, how did those games work before Nvidia added the workaround for their crappy code? :)