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Myst is kind of defined by it's lack of boundaries and structure. The point is to just boot up the game and start exploring and interacting. The story will slow
by OrwellianChild 8y ago
Myst is kind of defined by it's lack of boundaries and structure. The point is to just boot up the game and start exploring and interacting. The story will slowly unfold as you explore the world. The only think you really need to understand is that all the buttons and switches do affect the world, so observe the results of all your tinkering.