4 ms·
As a data point, our enterprise / healthcare customers (not particularly technical and not generally gamers or previous VR users) don't bring up nausea as an is
by mattnewport 8y ago
As a data point, our enterprise / healthcare customers (not particularly technical and not generally gamers or previous VR users) don't bring up nausea as an issue despite or training experiences lasting 15-20 minutes at times.