4 ms·
can you elaborate? because nothing you mentioned has anything to do with education. the expected use of VR in education reminds me of the failure of nearly ever
by nikofeyn 8y ago
can you elaborate? because nothing you mentioned has anything to do with education. the expected use of VR in education reminds me of the failure of nearly every other forced use of technology in education.
my mom was a teacher, and i clearly remember the required use of powerpoint to be a major detriment to her teaching. as another example, i was horrified recently during a volunteer opportunity at a local high school at the use of chromebooks in the classroom. it seemed like such a blind use that served no purpose other than to further seaparate the students and teachers from social interaction and communication.
i think something like dynamicland is the only technology that has promise to be used as an educational tool.
- isaiahg 8y agoJust like it's hard to explain how it feels in VR is hard to explain the difference here. I think the big take away is that it lets you simulate tasks physically instead of just watching them being done. Like the difference between watching something being done and doing it. I know with me, physically doing things with my hands cements the material in my brain way more than reading about it. One thing I can see this being used for is fork lift driver training. You could put the person in the seat of the heavy and expensive equipment without actually risking anything. The user can play around with the controls and make mistakes without the fear of breaking something. That alone would be valuable.
- scott_ci 8y agothere's a company that focuses on this: http://www.forklift-simulator.com/ http://www.forklift-simulator.com/
- wongarsu 8y agoI don't think it will help much in teaching math or anything else that can be easily learned from a textbook. But you can't learn plumbing or operating a crane from a textbook, and here VR has great potential. It might also be great for teaching science, since VR can communicate scale much better than drawings.
- cheeko1234 8y agoI agree that for most of advanced math, VR won't help, however there are a lot of mathematical concepts that are easier to grasp when visualized. https://savkar.math.uconn.edu/calculus-3-visuals/ https://savkar.math.uconn.edu/calculus-3-visuals/ https://www.youtube.com/watch?v=T647CGsuOVU https://www.youtube.com/watch?v=T647CGsuOVU https://www.reddit.com/r/visualizedmath/top/ https://www.reddit.com/r/visualizedmath/top/
- curuinor 8y agoSTRIVR already has some construction and factory line contracts. We started from sports.
- lostapathy 8y agoIf you don't have access to a good teacher, a VR session to a remote teacher could be a game changer. At my high school somebody asked the calculus teacher why he was the calculus teacher and not another teacher. "We drew straws and I lost so I went to the training".
- browsercoin 8y agowell back when i was studying molecular biology and biochemistry, those high quality 3d animations were extremely useful because not only was it easier to memorize the different stages, it gave me a really good reference visually which I could recall with more ease than bits of written text. on a side note, it also took my interest to new levels because the 3d animations revealed to me just how mechanical our body is, with a hierarchy of components very much like an integrated circuit. so I can only imagine what it will be like to conduct labs or teach students using a 3d VR environment. It has a unique edge that not even the best teacher on earth can do-trick its users into believe they are not in lecture, but in a video game like world but with higher productivity.