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How close are those convolutional filters to the physical sight of animals? Were they designed specifically to mimic nature or they are artificial concept with
by ivan_gammel 8y ago
How close are those convolutional filters to the physical sight of animals? Were they designed specifically to mimic nature or they are artificial concept with similar purpose?
- singularity2001 8y agoFirst they were designed to mimic nature, then these patterns (gabor filters) astonishingly automatically developed themselves via backpropagation (which gave rise to the recent enthusiasm). Modern networks are instantiated with random noise but end up pretty much the same as previously hardcoded filters.
- ThePhysicist 8y agoActually the artificial neural networks used for vision tasks are not so different from our visual cortex, there's an interesting Nature paper on this: https://www.nature.com/articles/s42003-018-0110-y https://www.nature.com/articles/s42003-018-0110-y Of course the neurons in our brain work in a very different way, but at an architecture level the strategies of natural and artificial neural networks seem to match.
- ivan_gammel 8y agoThank you for the link! Indeed, that's very interesting reading.
- TeMPOraL 8y agoThey may be close to first stages of sight pipeline. Maybe even close to full pipe for some simple animals. For humans, they're pretty much input processing stage. Human vision (and presumably animal vision too) has runtime feedback that uses the the output of the vision process to fix up the input. That's what makes you suddenly see things if someone tells you what to look for, or suddenly unsee things. That's why you didn't notice I repeated the the word "the" in few places in this comment. As the intro to the the article says (you now noticed, didn't you?), the way DNN vision systems are different is that "unlike humans, they can’t do a double take". And those "double takes" is what our vision pipeline does all the time.
- joejerryronnie 8y agoVery clever young man, but it's turtles all the way down!