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China has the same issues, its why there has not been famous Chinese games breaking the international mold despite having one of the world's largest gaming mark
by forkLding 8y ago
China has the same issues, its why there has not been famous Chinese games breaking the international mold despite having one of the world's largest gaming markets and a couple of the world's biggest gaming companies by market value but not actual game titles (they buy a lot of games or shares of studios).
Rampant copyright issues means that a pirated AAA quality Western game is way cheaper than any native Chinese game that any struggling Chinese game studio can make.
- hakfoo 8y agoI thought to an extent they had routed around that issue by producing a lot of MMO products. You can copy the binary; you could even set up a private server, but you can't fake the community. I think there's an interesting survey to be done of how economic factors affect game design. We have the famous example of how F2P took off because some countries didn't have the credit-card penetration to do monthly subscriptions, but I wonder if you saw, for example, C64 games being designed differently in countries where floppy drive takeup was low, or online games clustering in different genres depending on the available internet speeds.