3 ms·
> Photo-realistic games. Create a rough 3D model of an scenario and train the AI for it. Instead of photo-realistic rendering with math, render it with the AI b
by magnat 8y ago
> Photo-realistic games. Create a rough 3D model of an scenario and train the AI for it. Instead of photo-realistic rendering with math, render it with the AI based on a rough render, in real-time.
According to last month's nvidia rtx presentation/launch event [1], they are going to do something similar quite soon. Games will ship with DNN pre-trained offline on extremely high quality renderings. Game itself renders at lower resolution (limited by performance needed for proper raytracing) and uses DNN to upscale it.
[1] https://youtu.be/Mrixi27G9yM?t=51m15s https://youtu.be/Mrixi27G9yM?t=51m15s
- antpls 8y agoI wonder, since the NN cores of the GPU are used for real-time raytracing, will they be able to run custom NNs possibly not related to visual stuff in parallel to the ray-tracing stuff? Edit : found the answer on Internet, apparently the RT (raytracing) cores are different and separated from the Tensor (NN) cores on the RTX
- 21 8y agoI think this is about trading storage for computation - you replace terabytes of model/texture data with a compute heavy NN.