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Am i reading that right? Its making the videos that look real, from the simplistic input? If so, that is amazing. And if so, how do I turn a video I have in
by gggggggg 8y ago
Am i reading that right? Its making the videos that look real, from the simplistic input?
If so, that is amazing.
And if so, how do I turn a video I have into a simple/line version, to be able to then put a different 'skin' on it?
- dan-robertson 8y agoWith edge detection. Normally edge detection means looking for local sharp changes in brightness and marking them with a white spot. The edge detection used in this case looks more sophisticated to me. I don’t know how it works
- iamleppert 8y agoLooks just like edge detection + contouring from RGBD data.
- invalidusernam3 8y agoYou could try OpenCV Canny Edge Detection: https://docs.opencv.org/3.1.0/da/d22/tutorial_py_canny.html https://docs.opencv.org/3.1.0/da/d22/tutorial_py_canny.html Example with video here https://www.youtube.com/watch?v=1Ndxtb0q76c https://www.youtube.com/watch?v=1Ndxtb0q76c Obviously would need some tweaking but could be a good starting point
- Erlich_Bachman 8y agoThe level of realism can be gauged from the examples they provide right there on the page. Of course your results may vary basing on the initial bulk of data of realistic source images you use. You have the code right there on Github, just install it on some PC with powerful GPUs (or rent one), tune some parameters, train the network and you can do the same things.
- rasz 8y agoYes, also you might want to look up DLSS - they use pretrained upscaling network on GPU to generate 4K from native 1440p picture, instant ~20-50% performance bump with free AA. https://www.youtube.com/watch?v=MMbgvXde-YA https://www.youtube.com/watch?v=MMbgvXde-YA of course this being Nvidia they didnt implement it universally, you need to sign up for API access to black box gameworx like scam programs in order to implement it in your game.