3 ms·
Slow humans is not as much a bottleneck in Dota as it is in Starcraft. It's easier to "brute force" Starcraft by sheer APM, which is easy for AI to do.
by cakebrewery 8y ago
Slow humans is not as much a bottleneck in Dota as it is in Starcraft. It's easier to "brute force" Starcraft by sheer APM, which is easy for AI to do.
- thomasahle 8y agoNobody would find that interesting though. Just like the Dota not, and Deep Mind's Quake bot, accuracy and APM would of course be capped to human levels.