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I actually half built a solution where the Flutter engine was running on Xamarin (hence coded in C#), and got a basic hello world app running. It does have the
by apedley 8y ago
I actually half built a solution where the Flutter engine was running on Xamarin (hence coded in C#), and got a basic hello world app running. It does have the downfall of slower boot times and larger file sizes though.
But I abandoned it because its too big of a project for a one person side project.