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>>> The game never needs to rotate any geometry Fixed geometry was the first thing I noticed ;) Could probably even increase level size manyfold and would sti
by ArtWomb 8y ago
>>> The game never needs to rotate any geometry
Fixed geometry was the first thing I noticed ;)
Could probably even increase level size manyfold and would still run quite smoothly. For large generated mazes. With this phenomenal skin-crawling sound design. Would make a very immersive "escape" labyrinth game!