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I want to be working in VR. Once the resolution gets decent enough I can just get 20 screens wherever I look. Plus I can sit, stand, whatever. Sounds fantastic.
by skrebbel 8y ago
I want to be working in VR. Once the resolution gets decent enough I can just get 20 screens wherever I look. Plus I can sit, stand, whatever. Sounds fantastic. Coffee might get a bit cumbersome though.
A straw, maybe?
- shusson 8y agoYeah me too, but I guess it will take a long time before we have headsets that can reproduce the same experience as high resolution screens.
- wongarsu 8y agoWe just need one 8k screen per eye, which will be doable as soon as 8k smartphones are on the market. Sadly having an 8k screen on a smartphone seems mostly pointless, and achieving the necessary economies of scale is hard with VR headsets alone. My biggest hope is a paradigm shift in UI design. Everything we have is designed to accommodate low resolution screens. With ubiquitous high resolution screens UI patterns from print like "lean in to read this detail" become viable, and if popular would justify much higher display resolutions, directly benefiting VR.
- mcbits 8y agoMaybe vector-based CRTs like in oscilloscopes can be made small enough to use in headsets (if they haven't already). Either project floating text on transparent AR glasses or project a text layer on the lower resolution graphics display. I'd prefer the AR approach if it means I won't need a $500 GPU to generate floating text.
- dagw 8y agoPut trackers on your hands and coffee mug and you should be able to drink coffee normally with a bit of practice.
- skrebbel 8y agoI'm mostly worried about the goggles being in the way
- mwill 8y agoThis is my ideal for VR. I'm really hanging out for the day I can create infinite amount of virtual screens, and reconfigure screen layouts on the fly. Throw in a camera so you can toggle AR mode when needed (coffee), and you have my dream workstation.
- protomikron 8y ago> Once the resolution gets decent enough I can just get 20 screens wherever I look. Isn't that stressful on your neck? In the current environment you can also have 20 screens and switch via key-combinations or using the mouse.
- fabatka 8y agoI think this problem is solved already, see this video about TrackIR from 1:00 https://www.youtube.com/watch?v=_AO0F5sLdVM https://www.youtube.com/watch?v=_AO0F5sLdVM (it is called motion scaling). Of course people may still get injuries from this if they do it for 40 hours a week...
- jhomedall 8y agoIn VR that would likely make you violently ill
- johntash 8y agoI think my ideal VR workspace would be one screen directly in front of me, and then as many screens as I want off in the distance. You'd be able to easily see the screens in the distance and look for updates/etc and just click on it or whatever to pull that screen closer to you if you want to actually read on that screen.