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I have been doing the same. I have moved to the other side of the country and then to another continent, books are the most cumbersome non furniture objects to
by on_and_off 8y ago
I have been doing the same. I have moved to the other side of the country and then to another continent, books are the most cumbersome non furniture objects to move.
However, while I like some aspects of digital like the ability to leave synchronized notes, synced progress between terminals, powerful search, ..
I also really miss the feeling of paper. Not to mention that it looks like we are either still missing a good digital book format or publishers are just doing an half assed job with the existing ones but anything not alphanumerical (notes, graphs, pictures, etc) almost always look awful on digital versions.
Heck, even the cover is usually fairly low res.
- ghaff 8y agoAt least part of the problem is that digital, e.g. Kindle, format books are produced/formatted for the least-common-denominator like a basic epaper Kindle. That's fine for basically text. Sucks for graphically rich content which would be a lot more effort to produce in any case. The alternative is to produce content aimed at 10" iPad/Android and above and leave out other users.
- on_and_off 8y agoI know it is a lot more work, but we have been able to do content that scales for a while. First on desktop then on mobile. Sure, we still don't have the perfect tools to do this (looking at you, all the design tools that only give 'pixel perfect' previews when we need scalable ones) but this is in an acceptable state. Could we do the same for books ? Vectorial assets for schemas, high quality cover and illustrations, Scaling instructions. Sure, some rare tricks, like having a blank page in the middle of the book for a dramatic effect, or having a specific word after the page turn will be lost. But for 99% of the usecases, I believe we can do much better.