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you didn't exactly give any counterexamples. yes, android's settings menus have a lot and are relatively poorly organized, but so are ios settings. but in term
by nikofeyn 8y ago
you didn't exactly give any counterexamples. yes, android's settings menus have a lot and are relatively poorly organized, but so are ios settings.
but in terms of apps, i find android much more intuitive than ios. on android, there is basically a universal back button, in position and in behavior, that always seems to just work. not so on ios, where i am constantly wondering how do i go backwards from where i'm at. the heavy gesture language on ios is very non-intuitive. for example, closing apps. on android, there is a two button press to close all apps or just a one button press plus swipe to close a single app. or there's a double-tap to return to the previous app immediately. on ios, it's a weird swipe up and right, then a ridiculously long hold, and then a one by one swipe. on lg android phones at least, there is serious multitasking. so i can have youtube playing in the top or bottom of the screen and then be browsing the web or on some other app in the other half. this is really, really useful. not to mention android can more frequently have an overlay of apps, such as video chat or youtube in a picture in picture type of situation. android's clip tray is also very useful, especially when composing e-mails that contain copied information from multiple places. on ios, i am constantly annoyed by editing the address bar. the tap, then wait, and then hit the little x is a constant annoyance because there is a mandatory wait after the first tap, and it's very finicky, as well as the little x.
yes, ios is very clean, but that doesn't mean it has good ux. i am constantly befuddled by ios design choices in how to do something. and the gesture language is extremely non-intuitive. the gestures on android or far more nature and less overbearing.
- clairity 8y agodon't get me wrong, there are some things i like about android, like the am/fm radio chip being accessible and having a wireless router built in (i have an LG phone). but the radio is a good example of the frustrating UX -- you can't use the radio without wired headphones to act as the antenna. you can't even plug in the wired headphones and then used wireless headphones for output. apple actually makes sure the common use cases are well designed (and chooses to preclude less common ones to reduce that paralysis of choice problem), while android seems to be trying to check as many boxes as possible on a spec sheet. closing apps on ios is a double-tap and a swipe or two swipes, depending on your phone. on my android, it's hitting a small, unintuitive square symbol and then hitting a small 'x' icon--both of which require more precision than on ios. the lack of a youtube overlay in ios is a limitation imposed by google. ios has picture-in-picture mode but google won't implement it for ios for competitive reasons. as for gestures, both android and ios have non-discoverable gestures, but i think ios's gestures are more intuitive overall. as in, once you find the gesture, you go "oh right, that's exactly what i would have expected that gesture to do there." i don't always have that satisfaction on android. this, of course, is how i experience the two operating systems, so i'm not trying to discount your experience.