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Not a new language, maybe not even a new idea but Unity's new Entity Component System.is designed around making cache friendly parallelizable coding easy https
by tokyodude 8y ago
Not a new language, maybe not even a new idea but Unity's new Entity Component System.is designed around making cache friendly parallelizable coding easy
https://github.com/Unity-Technologies/EntityComponentSystemSamples/blob/master/Documentation/index.md https://github.com/Unity-Technologies/EntityComponentSystemS...