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In gamedev, Nvidia's Turing enabled real time rendering at 4k 60fps could be "future-proof" well into the next decade. I'm just not sure end users are clamoring
by ArtWomb 8y ago
In gamedev, Nvidia's Turing enabled real time rendering at 4k 60fps could be "future-proof" well into the next decade. I'm just not sure end users are clamoring for more photo-realism.
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- the8472 8y agoNow it's time for display technology to catch up. Once things like light fields roll around those 4k will seem laughable. > I'm just not sure end users are clamoring for more photo-realism. People are definitely making fun of characters looking waxy, fire effects looking cheap, shadows being pixelated etc. Plus this is just the first generation of realtime raytracing. It's not like the entire scenes will be raytraced, just some parts will be raytracing-assisted, e.g. lighting. The next generations will most likely enable a higher percentage of the scenes being based on tracing.
- ghthor 8y agoThat music with their video[1] is like a drug for positive energy. [1] https://www.youtube.com/watch?v=Tq3w0XvzMKw https://www.youtube.com/watch?v=Tq3w0XvzMKw