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Unless you're an iOS/macOS dev -- and nearly all iOS/Mac apps are developed on Macs -- a small minority come from hackintoshes. The simulator just doesn't cut i
by s_dev 8y ago
Unless you're an iOS/macOS dev -- and nearly all iOS/Mac apps are developed on Macs -- a small minority come from hackintoshes. The simulator just doesn't cut it for many apps. e.g. the camera function can't really be tested in the simulator.
- dwighttk 8y agoApparently you can debug ios and tvos wirelessly now.
- JonathonW 8y agoWireless app deployment/debugging's an option now-- sometime in the last Xcode version or two (not sure exactly when, I haven't been paying as close attention to that as I used to). For iPhone and iPad, you still have to connect with a cable at least once to establish the connection, but the infrastructure's there to go completely wireless-- the app development workflow for Apple TV and for the watch is fully wireless (no ports to connect to on either).
- s_dev 8y agoGood point. I wasn't aware of this - but as you concede it's necessary to connect at least once but this is progress in the right direction. Perhaps charging is necessary to plug iPhone in to Mac. Apparently if you plug in to the mains it will wear the battery quicker.