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> But damn, when will the gaming community realize they need something like GC? I-- what does this even mean?? On the one hand, they don't need something like
by Rusky 8y ago
> But damn, when will the gaming community realize they need something like GC?
I-- what does this even mean??
On the one hand, they don't need something like GC, as this clearly shows. Many larger games can't afford it, and wouldn't really benefit if they could, since they've already worked out more special-purpose access patterns.
And on the other hand, those games that can afford it often do use it already- Unity games are written in C#, UE4 has a limited GC for game objects, Minecraft was written in Java, tons of games use scripting languages like Lua for gameplay logic.