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I'm hoping to get funding to start a game development start-up, and I was wondering the same thing. I think there's plenty of room for indie game development. Y
by waru 16y ago
I'm hoping to get funding to start a game development start-up, and I was wondering the same thing. I think there's plenty of room for indie game development. You can't compete with huge companies in terms of making a game that costs millions of dollars with a massive team, but there's plenty of other games to make. The game industry has gotten to a point where it takes so many years and massive amounts of money that they can scarcely try anything that's not a surefire hit, and companies get entrenched in continuing series of already popular games (instead of something new). So I think independent game developers might start to be more recognized as crucial to keeping things fresh and innovative.
Also, non-state-of-the-art games are getting more and more popular with the Wii and iPhone, while more and more people start to play games, people who don't demand hyper-realistic graphics and who want to try new ways of having fun.
To me we're still on the tip of the iceberg of game development; it has lots of potential and places to go for independent teams of hard-working, creative hackers.
- adriand 16y ago> non-state-of-the-art games are getting more and more popular with the Wii and iPhon I think mobile platforms are the way to go for indie developers, because the technical standards are so much lower. The App Store's top charts frequently feature games that are no more complicated than many Flash games and are sometimes direct ports of them (e.g. Canabalt, Solipskier).