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I guess the technical challenges that you face will be interesting and also the paths for visibility and success will be slightly different from the general use
by gsivil 16y ago
I guess the technical challenges that you face will be interesting and also the paths for visibility and success will be slightly different from the general use web-apps.
- benologist 16y agoYep. Although many of the challenges are much the same ... how do I get users, etc etc. It's definitely fun solving a growing problem for developers - games aren't disconnected and audiences are massive, "I want high scores in my game" is not as simple as hacking together some php/mysql on your $8 hosting account when a popular game reaches 10s of millions of people. I think the biggest difference ultimately is HN doesn't hold any marketing value for me or other gaming startups so none of us are making a play for it. The analytics side of my platform dwarfs many of the ones we talk about here - but the others are relevant for anyone with a registration form, so they write / submit more stuff.