3 ms·
I remember having great time writing this little 256-byte game: https://github.com/dakics/asm-tie-fighter https://github.com/dakics/asm-tie-fighter Back then,
by dakics 8y ago
I remember having great time writing this little 256-byte game:
https://github.com/dakics/asm-tie-fighter https://github.com/dakics/asm-tie-fighter
Back then, it often made a huge usability difference if you optimized in asm critical inner loops or other time-consuming external methods, which would be called from Clipper, Turbo Pascal/C, Modula-2 or alike. TSR-loaded "Norton Guides" were indispensable. Good times. :)
- ohadpr 8y agoI think my first assembly book was a Norton one :-)