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You might want to check out Squirrel[1]. It has some major differences when compared to Lua[2], such as a C-style syntax and true objects, but like Lua is known
by engineer331 8y ago
You might want to check out Squirrel[1]. It has some major differences when compared to Lua[2], such as a C-style syntax and true objects, but like Lua is known for easy embedding in C and C++. The Source Engine includes Squirrel as one of its supported scripting languages[3], and it's used in non-gaming applications such as the Code::Blocks IDE.
[1]: http://squirrel-lang.org/ http://squirrel-lang.org/
[2]: http://wiki.squirrel-lang.org/mainsite/Wiki/default.aspx/SquirrelWiki/Lua%20Compared%20to%20Squirrel.html http://wiki.squirrel-lang.org/mainsite/Wiki/default.aspx/Squ...
[3]: https://developer.valvesoftware.com/wiki/Squirrel https://developer.valvesoftware.com/wiki/Squirrel
- mingodad 8y agoThere is also a squirrel fork SquiLu[1] that add some Lua code (like pattern matching, some stdlib), extend it with string IO, have several extensions (sqlite3, http server, mpdecimal, axtls, curl, ...), accept a subset of Javascript/Java/C/C++, ... [1]:https://github.com/mingodad/squilu https://github.com/mingodad/squilu