8 ms·
Yes! I've been fascinated with GOAL / GOOL for nearly a decade. I ripped a copy of Last of Us and tore through the game data looking for the lisp code, but unfo
by shawn 8y ago
Yes! I've been fascinated with GOAL / GOOL for nearly a decade. I ripped a copy of Last of Us and tore through the game data looking for the lisp code, but unfortunately they only ship the compiled output.
What I wouldn't give to see the source... And Viaweb's source, and HN's source, and gosh there are so many amazing Lisp systems out there.
- z3phyr 8y agoThere is probably, at certain point of time, eventually a lisp behind every great software.
- deleted 8y ago[deleted]
- tosh 8y agoSource related to HN: arc.news https://github.com/nex3/arc/blob/master/lib/how-to-run-news https://github.com/nex3/arc/blob/master/lib/how-to-run-news & early version of reddit: https://github.com/reddit/reddit/wiki https://github.com/reddit/reddit/wiki
- fiddlerwoaroof 8y agoThere's at least one project to resurrect the original (Lisp) reddit: https://github.com/tamurashingo/reddit1.0 https://github.com/tamurashingo/reddit1.0
- pjmlp 8y agoWell you can the Lisp code of Abuse, which was quite entertaining in the late 90's. http://abuse.zoy.org/ http://abuse.zoy.org/ https://archive.org/details/abuse_sourcecode https://archive.org/details/abuse_sourcecode
- shawn 8y agooh my you just made my week, month, and year. I've been looking for a practical Lisp-based game design since I was a teen! Dude. Thank you. EDIT: THIS IS SO COOL http://abuse.zoy.org/browser/abuse/trunk/data/lisp/guns.lsp http://abuse.zoy.org/browser/abuse/trunk/data/lisp/guns.lsp Edit2: Whoops, fixed the link. I meant to link to this lisp codebase, not SICP. :) Suffice to say, Abuse is amazing. Thanks! This is an absolute gem of a reference for seeing what worked in practice for Lisp-based gamedev. And in 1995 too!
- deleted 8y ago[deleted]
- Jach 8y agoAt least with HN, there's an old mirror. https://github.com/wting/hackernews https://github.com/wting/hackernews There's quite a bit of old code floating around out there (even for Zork iirc), of course there's newer code being written all the time (as you know :)). Besides code I'd also wish for accompanying code reviews and deep dives, like Fabien does for game engines, though for smaller things the code is usually just fine to just dive in and explore.
- _emacsomancer_ 8y agoIn terms of Lisp and game-design, this [ https://borodust.org/projects/cl-bodge/ https://borodust.org/projects/cl-bodge/ ] might also be of interest.