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In a straight up game, if the human plays standard then the computer will have a pretty good chance. The main issue is stracraft is pretty complex and if the c
by PureSin 16y ago
In a straight up game, if the human plays standard then the computer will have a pretty good chance.
The main issue is stracraft is pretty complex and if the computer is predictable, a human can just exploit that for easy victory. (always 6 pooling for example)
- deleted 16y ago[deleted]
- eru 16y agoYes. Although build orders are not a very good example --- because that's on area where computers can be made more flexible and random without too much difficulty. I guess that bots' micromanagement will become superior to humans, if it isn't already. A bot won't have any problem coordinating three or four battles at the same time. For humans it's quite hard to fight a multi-front war given StarCraft's UI.
- simonsarris 16y agoThis is what I've found. Even the Insane AI in SC2 (which gets cheat advantage to minerals and gas) can be beaten 1v3 with just a 10 population protoss. AI vs humans is rarely the standard 'Starcraft game' so much as its a puzzle game. The winning thing vs 3 insane AIs in SC2 was merely to forge-rush. Once you knew how, you could never lose to that AI again. I'm sure the same is true of these AIs.