4 ms·
thanks for the pointers! I'm way out of my element here and just thrown together something with the first software I found on internet. about this: > the lead
by LoSboccacc 8y ago
thanks for the pointers! I'm way out of my element here and just thrown together something with the first software I found on internet.
about this:
> the leading edge of the foil should be rounded off
I agree, however, in the first round of simulations the leading and trailing edge where they themselves giving a lot of lift to the foil (especially the trailing tapering), so in my naivety I slabbed both edges to reduce those effects and see if the flow was deflected by the slab alone.
interestingly, even if the model itself is flawed and the simulation technicalities off for the intended purposes, having the slab slightly forward gave also interesting results, almost the same lift and a lot less drag
1) https://i.imgur.com/TudMHlX.png https://i.imgur.com/TudMHlX.png
2) https://i.imgur.com/GjiVL8s.png https://i.imgur.com/GjiVL8s.png
so I came up with an idea for a foil that's still easy to craft out of foam or balsa and does use the different effects do redirect the flow more effectively
3) https://i.imgur.com/n9RUHs5.png https://i.imgur.com/n9RUHs5.png
of course all of this is purely based of a low resolution simulation, still, it was fun. I've no chance to test them in practice tho.
- semi-extrinsic 8y agoInteresting stuff! What you need to be careful about when comparing different foils is to ensure you compare at the same angle-of-attack (AoA). Especially the latter foil has a high "intrinsic" AoA. The best way to do it is running simulations that span a range of AoA, calculating lift and drag for each one, and setting the reference for each foil at the zero lift AoA. Then you can do a fair comparison.