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For what it's worth, I heard that at least part of the book covers a bit of html5 for browser games with a lisp back end. The sample chapter that is linked els
by stuhacking 16y ago
For what it's worth, I heard that at least part of the book covers a bit of html5 for browser games with a lisp back end.
The sample chapter that is linked elsewhere uses a graph drawing library that produces png representations of the game state. (This actually builds on the material of a previous chapter, wherein you develop the graph->png utility.)
This is from the perspective of someone who hasn't yet bought the book. I really need to get to that.