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Supermodel author here. Ian has been doing some amazing work reverse engineering the Model 3 graphics hardware. It's quite an interesting and unconventional arc
by BartTrzy 8y ago
Supermodel author here. Ian has been doing some amazing work reverse engineering the Model 3 graphics hardware. It's quite an interesting and unconventional architecture, developed by a Lockheed Martin spinoff (Real3D) and pre-dating the more-or-less standardized approach popularized by 3Dfx/Nvidia/ATI a few years later. It was incompatible with OpenGL AFAIK.
For those curious about the architecture and the various discoveries Ian and others have made, I invite you to peruse the Supermodel development forum: http://www.supermodel3.com/Forum/viewforum.php?f=7 http://www.supermodel3.com/Forum/viewforum.php?f=7
One of the more exciting things Ian has figured out is how the Model 3 handles transparency: http://www.supermodel3.com/Forum/viewtopic.php?f=7&t=1523 http://www.supermodel3.com/Forum/viewtopic.php?f=7&t=1523