4 ms·
But if it is in the emulator, wouldn't all games suffer this issue?
by paines 8y ago
But if it is in the emulator, wouldn't all games suffer this issue?
- gue5t 8y agoNot all games rely on the behavior of the renderer on sharing vertices with the previously-drawn mesh. It seems like a pretty unlikely thing to do.
- paines 8y agoOh iIsee. Thanks for clarifying!
- codezero 8y agoThis is another thing I was confused about, looks like someone already covered this :)