3 ms·
quick summary : (video still interesting) - optimize sprites as 8x8 tiles, use symmetry - reuse sprites / tiles with different palettes - define levels as me
by makapuf 8y ago
quick summary : (video still interesting)
- optimize sprites as 8x8 tiles, use symmetry
- reuse sprites / tiles with different palettes
- define levels as metatiles of 32x32 made of 4x4 tiles
- set levels as symmetric, use high bit of metatile indices to define rotation of each metatile line.
- delta-encode hard mode wrt standard mode