5 ms·
Apple plays this game, but in a different way. They know that apps like Geekbench test for only a short duration which won't necessarily hit their thermal throt
by StudentStuff 8y ago
Apple plays this game, but in a different way. They know that apps like Geekbench test for only a short duration which won't necessarily hit their thermal throttling if the phone is cool enough. Detecting 100% load for a few dozen seconds and giving it full performance isn't hard, that is what Huawei and other vendors should have been doing.
Issues like the Intel i9 performance going significantly downward with consistent usage are often missed by benchmarking apps: https://arstechnica.com/gadgets/2018/07/we-tested-throttling-on-the-macbook-pro-now-apple-says-it-has-a-firmware-fix/ https://arstechnica.com/gadgets/2018/07/we-tested-throttling...
- jakevn 8y agoAre you implying that short burst performance is for gaming benchmarks?
- StudentStuff 8y agoNope, not implying that at all. For some games that may make sense, but I think that'd fall under the sustained heavy CPU/GPU usage category for most games. Same for compiling large apps, interactive HTML5 PWAs and such.
- vbezhenar 8y agoWell, short high load sounds like typical usage for some smartphone tasks. Like open a browser, load heavy website, check something and shutdown. If phone can boost CPU, I can load website faster. And if benchmarks want to test for a prolonged duration, surely they can just run longer?
- mtgx 8y agoIntel has been doing this for ages. It may even be the primary reason why they came up with Turbo Boost. It's gotten a lot worse these days, as Turbo Boost can add another Ghz on its own to the base clock, which allows Intel to keep base clocks very low, yet still claim its chips are as fast as if they always run at the peak Turbo Boost speed all the time (and that turbo boost running time has been shrinking every new generation, too).